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Found 7 results

  1. rune ore and bars

    selling 10k rune and 1.5k rune bars
  2. Selling Rune Ore

    Selling rune ore 40Ea
  3. Add Coal Bag for Smithing. Smithing is a pain in the ass. It's the second hardest non-combat skill. Add Herb Sack for Farming. Farming is a pain in the ass. It's the hardest non-combat skill. Make the Graceful Outfit work properly. I spent hard-earned my agility tokens on this so that I could use it for Runecrafting, but it doesn't seem to add any benefits. Make the Rogue Equipment have its thieving benefits. Add Magic Watering Can for Farming. IMO, if we can get full watering cans for free, there's no reason why we shouldn't just be able to get an infinitely full watering can. They're very easy to add. I'm mostly concerned about the coal bag and herb sack. Thanks.
  4. Adding Coal Bag For Skillers

    Title says it all. I myself am maxed and I know how bad the grind for Smithing was. With having to run back and forth between the furnace and the bank over and over, just to get a few rune bars in return, I feel it'd be a nice little item to add just to make it much more bearable.
  5. The Wilderness Resource Area is a brilliant piece of content. However, having spent a few hours there over the past few days, it is simply not used enough! That's for both Pkers and skillers!! My main idea for the Wilderness Resource Area is to introduce a few runite rocks into it. The busiest skilling area seems to be The Dwarven Mine, so lets target that and bring them into the wild! There could also potentially be more perks to using the Wildy Area. I like the bonus xp and that's a great perk, could there potentially be a greater chance of pets (all skills) /dragonstones (mining) /bird's nests (wcing) / bonus blood money (smithing) ?? I think these sort of changes could bring a lot of skillers into the wilderness, increase the popularity and risk for pkers to make/gains for skillers to earn! Lets get it done Your Favorite soup, Chicken Soup
  6. [Skill] Smithing Guide

    Disclaimer: Before starting to train smithing you will need to either train mining and get the ores yourself or buy the ores from someone else who is selling them. If you need a mining guide there is currently this one: http://dawntained.com/forums/topic/276-1-99-mining-guide/ The current best place to train smithing is on the Dwarven Mine (Teleports ➳ Skilling ➳ Dwarven Mine) and you will be using the bank booth, the Furnace and the anvil with an hammer. Levels 1-15: Bronze bars 780 XP each Ores required: You will need to make a total of 4 Bronze bars before proceeding to the next level bracket. You could also choose to hammer these bronze bars on the anvil but it is not needed as the experience between levels 1-15 is really small. Levels 15-50: Iron bars 390 XP each Ores required: You will need to smelt a total of 87 Iron bars and then use them on an anvil with an hammer to create any type of tool according to your level (I suggest you do whichever one uses the most amount of bars as this will be faster) and you will be awarded 10 Blood money per bar used. Levels 50-70: Mithril bars 900 XP each Ores required: You will need to smelt a total of 266 Mithril bars and then use them on an anvil with an hammer to create any type of tool according to your level (Same thing as before, the more bars used the faster it will go) and you will be awarded 21 Blood money per bar used. Levels 70-85: Adamantite bars 1140 XP each Ores required: You will need to smelt a total of 833 Adamantite bars and then use them on an anvil with an hammer to create any type of tool according to your level (Same as before) and you will be awarded 26 Blood money per bar used. Levels 85-99: Runite bars 1500 XP each Ores required: You will need to smelt a total of 2607 Runite bars and then use them on an anvil with an hammer to create any type of tool according to your level (Same as before) and you will be awarded 31 Blood money per bar used. --- Experience Lamps: --- Reminder: You can purchase experience lamps to use in any skill every 12 hours for 25 voting tickets and these will provide you with 1 million experience (the amount will increase with Donator ranks) so using one to skip the first levels is a good way to start the skill. I hope this guide helped you achieving another 99 and that it made the whole grind a bit easier All Positive criticism is appreciated! Extra notes: - Edit Notes: - ★ Harry
  7. 1-99 Mining guide.

    Hi guys, this is my first guide tried to keep it simple and sweet. I guess you could include 99 smithing into this guide as well Getting there is pretty simple, go to your Magic tab and then teleports>skilling>dwarven mine. Equip yourself with the tools! 1-15 15-30 30-55 55-70 70-85 85-99 Small tip for Blood money and smithing EXP gains! Thanks for viewing hope it helps, more guides to come soon!
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