I am under the impression that the majority of players, after making a certain amount of bank, stop doing PvP tasks. Personally, I do them quite a bit because I enjoy PK'ing with all styles. However, I feel for players that have developed and have played for a while and gathered some bank already, they just stop doing them entirely; if they ever even did them in the first place.
I know everyone has a prefer style of PK'ing (Pure/Zerk/Tank/Main melee), but I think it would be good for the server to encourage players to try out all styles of PK'ing.
My suggestion is to increase rewards of PvP tasks. Not necessarily with more blood money, but perhaps introduce a new PvP/PK point system. Players that complete PvP tasks receive X amount of PvP points that could be spent at the PvP shop. Items in the shop could also include PvP gear such as Morrigans/Zuriels/Statius/Vesta (which would be great because these items currently are simply for-show for the ultra rich in the game, rather than being used in the wilderness as intended. Would be great if you guys also suggest items that could be introduced in a potential PvP point shop as well.
Let me know what you think of this. I believe it will make PK'ing more enjoyable and diverse overall.